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AI Insights · Timothy · April 2022

Top 5 Hybridcasual Games Performance on Unified Platform in Middle East Q1 2022

In Q1 2022, the top 5 hybridcasual games in the Middle East showcased varying trends in weekly downloads, revenue, and active users. Key insights reveal significant fluctuations across these metrics.

Top 5 Hybridcasual Games Performance on Unified Platform in Middle East Q1 2022

In the first quarter of 2022, the top 5 hybridcasual games in the Middle East demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on Sensor Tower data.

Rush Royale: Tower Defense TD from MY.GAMES B.V. saw a remarkable increase in weekly revenue, peaking at approximately $74.9K in the final week of March. Weekly downloads experienced a significant rise mid-quarter, reaching 19.4K in the week of February 14, while weekly active users increased to 76.9K in the same week before stabilizing around 61.8K by the end of March.

Sniper 3D: Gun Shooting Games by Wildlife Studios showed a steady trend in weekly revenue, peaking at around $21.6K in the week of January 24. Weekly downloads were highest in early January with 67.2K, but gradually declined to approximately 33.3K by the end of March. Weekly active users saw a peak of 338.6K in mid-January, eventually decreasing to 263.9K by the end of the quarter.

Art of War: Legions from Fastone Games experienced consistent weekly revenue, peaking at $20.3K in the week of February 21. Weekly downloads showed some fluctuation, with a notable peak of 6.3K in early March. Weekly active users remained relatively stable, peaking at 39.7K in late December 2021 before a slight decline to 28.0K by the end of March.

1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. had a notable peak in weekly revenue of $25.9K in late January. The game saw its highest weekly downloads of 70.3K in early March, and weekly active users peaked at 306.4K in the same period before settling at 255.1K by the end of March.

Archero from HABBY showed a relatively stable performance with weekly revenue reaching a high of $13.1K at the end of December 2021. Weekly downloads were modest, peaking at 3.1K in late January. Weekly active users remained consistent, starting at 33.4K in late December 2021 and ending at 26.4K by the end of March.

These insights, derived from Sensor Tower data, highlight the varied performance of hybridcasual games in the Middle East during Q1 2022. For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022